minecraft - Custom Name Data Tags with /summon

24
2014-07
  • James Of Da Peach

    I am currently making a map where all the mobs have names. While beta-testing, I summoned a magma cube named "Limus" with this command:

    /summon LavaSlime ~ ~ ~ {CustomName:"Limus",Size:0.5}

    (in the 1.8 snapshot 14w06b)

    Things seemed to work. Except, when I walked away from the slime I could still see the name tag, even when not looking at it. The same thing happened in 1.7.4 once (but I can't remember specifics) - which means it's not 1.8's fault.

    I have a map in 1.7 which summons named zombies, and they only show their names when you look at them within a certain distance. What data tag would I add to make it so that the magma cube (or any other mob) would only show their name within a certain distance and when you look at them?

    PS 40k question! :D

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  • Carter Pape

    My friends and I have set up a war server where we basically just kill each other, but we have really elaborate bases and stuff to hide from each other. However, the hidden-ness of us, can get ruined due to the name tags appearing above players' heads whether or not those players can be seen. E.G. I got into my friend's base without him knowing, but he was able to tell because he could see my name tag moving across his screen when he looked into his base. That usually kills the fun.
    Should I write to Notch and ask him to add something to change that, or is there any way to fix it, myself?


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